AI Insights · Timothy · June 2022
Top 5 Physics Puzzle Games on Android in Chile: Q2 2022 Performance
Explore the performance of the top 5 physics puzzle games on Android in Chile during Q2 2022, with insights into downloads, revenue, and active user trends.
During the second quarter of 2022, the physics puzzle games category on Android in Chile saw varying performance among the top 5 apps. Here's a detailed look at their metrics, based on data from Sensor Tower.
Pull the Pin by Popcore Games reported a steady increase in weekly revenue, peaking at $24 in mid-May and maintaining around $14 towards the end of June. Weekly downloads showed an upward trend, reaching over 18K in late June, while weekly active users rose from 60.5K at the start of Q2 to 62K by the end of the quarter.
I'm Not Blue Monster: Rainbow from Great Arcade Games experienced fluctuations in weekly revenue, with a high of $74 at the end of May. Downloads varied, starting at 10K in late March, dipping to around 3.5K in mid-April, and then recovering to 6.2K by the end of June. Active users mirrored this pattern, peaking at 16.4K in late March and stabilizing at around 9.5K by the end of the quarter.
Draw Bridge Games: Save Car by GameLord 3D saw significant growth in downloads, starting with just 63 in mid-May and surging to over 16K by early June. Active users followed a similar trend, increasing from 55 in mid-May to nearly 30K by the end of June. However, the game did not generate any revenue during this period.
Draw Bridge - Puzzle Game by Eureka Studio, Inc. maintained a consistent download rate, peaking at 8.3K in late April but then declining to around 2.9K by the end of June. Weekly active users remained relatively stable, fluctuating between 6.9K and 10.1K throughout the quarter. This game also did not report any revenue.
Flow Legends: Pipe Games by CASUAL AZUR GAMES showed modest revenue, with a peak of $18 in mid-April and slight variations thereafter. Downloads were fairly steady, peaking at 6.8K in early May but dropping to around 3.1K by the end of June. Active users decreased from 18.7K in late March to 11.8K by the end of the quarter.
For more insights and detailed analytics, visit Sensor Tower.